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368 pages

Vintage Game Consoles, An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time

Creator: Bill Loguidice, Matt Barton | Games - 2014-02-24

Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more.

Publisher: CRC Press

About this book
Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.



267 pages

The IPod Book, Doing Cool Stuff with the IPod and the ITunes Music Store

Creator: Scott Kelby | Computers - 2006

Describes how to get the most out of an iPod and iTunes, covering such topics as customizing the menu, creating a playlist, using the iPod in a car, using the iPod photo, and using the iTunes store.

Publisher: Peachpit Press

About this book
There are basically two kinds of iPod books: (1) The "tell me all about it" kind, which includes in-depth discussions on compression algorithms, debates about analog vs. digital equalizers; and tutorials on how to export your playlist in Unicode format. (2) There's this book. It's not a "tell me all about it" book, it’s a "show me how to do it" book.   Award-winning author Scott Kelby shows you step-by-step how it's all done, using the same casual, plain-English style that has made him one of the world's best-selling technology authors. You'll learn how to do only the most important, most requested, and just plain cool things you're going to want to do with your iPod–so you can start having fun with it today. Right now!   Each page covers just one topic, complete with full color photos, making it easy to find just what you're looking for fast. Plus, it shows you how to get the most from the iTunes Music Store, how to integrate your iPod into your car, which iPod accessories are hot, how to use photos with your iPod, and everything you need to know about the latest addition to the iPod family, the new iPod Nano! It's all here–in the only book of its kind–and you're gonna love it!  



733 pages

E-business & E-commerce Management, Strategy, Implementation and Practice

Creator: Dave Chaffey | Business & Economics - 2011

In this fifth edition of his bestselling text, leading authority Dave Chaffey brings together the most recent academic thinking and professional practice.

Publisher: Financial Times/Prentice Hall

About this book
This bestselling textbook offers a comprehensive introduction to the theory and practice of e-business and e-commerce management. The author, Dave Chaffey, brings his trademarks of authority, clarity of expression and teaching expertise to bear on a subject in which he actively lectures and consults. Popular for its cutting-edge and contemporary coverage, this text offers an international approach and a good balance between the technical and managerial topics of central importance to developing an understanding of this subject.  It is an engaging read, packed with real-life examples and case studies. Developed for students studying e-business or e-commerce at undergraduate or postgraduate level, and also used by many business managers, this is the essential text to keep pace with technology, strategy and implementation.


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